Game Boy Advance

During the first year, we were required to do some work developing for the Game Boy Advance, as well as learn about processor architecture and low level programming. During this time I worked on several small examples of functionality using low level C code. Work I did at the time including implementation of simple mathematical algorithms, simple graphics effects and experimentation with “Mode7”

Unfortunately all my GBA demos seem to have long since gone to the great bitbucket in the sky.

I am currently also assisting with first year GBA lab classes

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Diary of a Slacker